main define lv_var char(20) # Pick up our language from the environment # display "Select Language for the following message by setting the variable" display "'LANGUAGE'" display "eg " display "$ export LANGUAGE=english" display " " display "Possible languages are : " display " english, french, german, italian, spanish, portuguese" display "(please use lowercase!)" display " " let lv_var=fgl_getenv("LANGUAGE") if lv_var = " " or lv_var IS NULL then LET lv_var="english" end if let lv_var=lv_var clipped,".hlp" options language file lv_var DISPLAY "Hello" DISPLAY "World" end main